Paramedics: CLEAR! – NerdcoreMedical

Paramedics: CLEAR!

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  • $ 29.99


Get to your rig - this is gonna be one helluva shift. Be quick to sustain and stabilize patients and rush them to the hospital. Manage your resources and upgrade your ambulance to save as many lives as possible. You only have seconds to act and the clock is against you. Try not to lose anyone today, rookie.

Designed by Gary Kagan and published by Smirk & Dagger, this is a pulse-pounding, high-tension, timed game of saving lives – and you probably won’t be able to save them all. The timer counts down over three rounds of pulse-pounding pressure as players race to triage new patients, purchase medical supplies, treat their medical needs and transport them to the hospital for victory points. Critical patients add to the drama, as they must be treated and sent to the hospital immediately or they head to the morgue instead… counting against your score.

  • For 1-4 players
  • Playing time: 10 min per player
  • Recommended age: 14+

How the Game is Played

All players begin the game with medical supply tokens, medical cabinets, upgrade tokens, supply cards, and patient cards. 

During your turn you can:

  1. Obtain supplies to stabilize non-critical patients or to immediately treat Critical patients and deliver them to the hospital by “purchasing” supplies with colored cards.
  2. Purchase upgrades such as Extra Cabinets or a Medevac.

At any time when a player’s Main Gurney is empty, the player must draw two cards and select one to place in the Main Gurney. The second card can be placed face-down in any open Back-Up Gurney on another player’s mat.

During a player’s turn, the app is counting down, with an audible BEEP-BEEP to indicate the patient is alive. Three shifts occur with the time limit reduced each round–60 seconds, then 45 seconds, and then 30 seconds.

Each player’s mat has a different color card combination to purchase supplies. One player might need two blue cards to buy blood while another player will need two orange. If a card you need isn’t available from your hand or Supply, your last ditch effort is to ask for assistance–you must offer two cards to another player for the one you need, but players are NOT required to take the trade.

Non-critical patients (on either Gurney) can be stabilized by placing a single supply item (blood, for example) and then tipping the card at an angle. Once all patients are sustained, the player yells “CLEAR!” and then taps the screen to stop the timer.

Timing is everything here–a well-timed use of the Medevac can deliver a patient to the hospital, giving you points, and allow you to refill your Main Gurney with another patient and potentially more points.

"Why should you play? It’s just plain fun... I’ve been enjoying introducing this game to new player after new player, and I cannot recommend it enough." - James Floyd Kelly, GeekDad.com


Size: 11” x 8” x 2”  box

4 Ambulance Player Mats
64 Patient Cards
82 Supply Cards
89 Medical Supply and Upgrade tokens

FREE Companion App Timer available on Google Play and Apple iOS Appstore (Can otherwise be played with any digital timer)

Download the Rules here.